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Court Piece

Also known as Rung, Rang, Hokm

Classic trick-taking pressure, played live.

Court Piece, also known as Rung or Hokm, is a partnership trick-taking card game where two teams sit opposite each other, trump can stay hidden, and every trick changes the pressure at the table. Sawariyan brings that experience online with private invite links, live multiplayer and house-rule presets.

Court Piece Rung card table with hidden trump cards

Presets and rule sets

Sawariyan supports house-rule presets so the table can play the version your group already knows.

Hidden Rung 5.3.3

Live

No bidding. First selector chooses hidden Rung from 5 cards.

  • Each player receives 5 cards first.
  • The opening selector chooses one card as hidden Rung; its suit becomes trump but stays concealed.
  • The remaining cards are dealt and play begins with the selector.
  • Only the opposing team can open Rung when they cannot follow the led suit.
  • Pile claiming, seniority, scoring, and animations follow the same table rules.

Ace Rung 3.2.2

Live

No bidding. Pick the Rung from 5 cards — shown to everyone at once.

  • Each player receives 5 cards first; the opening selector chooses one as the Rung.
  • The Rung suit is SHOWN to everyone immediately — trump is live from the very first trick.
  • The remaining cards are dealt and play begins with the selector (13 cards each).
  • Piles: the FIRST pile can be claimed from the 3rd completed trick, on a 2-trick senior streak.
  • Ace rule is ON, and the hand is scored 1–4 by trick majority (same as Hidden Rung).

Badrung Trump

Live

Recommended. No bidding; the first Badrung declares Rung.

  • No bidding phase: cards are dealt and play starts immediately.
  • The first off-suit Badrung card declares the Rung suit for the hand.
  • There is no hidden Rung reveal step in Badrung Trump.
  • No piles can be claimed before trick 5 or before Badrung declares trump.
  • Pile thresholds follow 5, then 3 or 2 depending on the remaining seniority flow.

Bidding Rung

Live

Classic bidding mode: bid first, choose hidden Rung, then play.

  • Each player is dealt 5 cards before bidding; the rest arrive after the trump is set.
  • Trump (rung) is chosen by the bid-winner and stays HIDDEN until a player can't follow suit.
  • FIRST pile of the hand: same team must win 2 tricks in a row to sweep.
  • Every pile after that: the streak required jumps to 3.
  • Piles can only be claimed once the table is past trick 5.

System Bidding Rung

Live

Bidding Rung where the SYSTEM bids for you — strongest hand gets the contract.

  • Nobody bids. The system reads every player's full 13 cards at the deal.
  • It estimates how many tricks each hand can win and assigns each player a fair bid (7 / 9 / 11 / 13).
  • The strongest hand is declared the bid winner automatically and picks the hidden Rung.
  • Play, sirs, and the reveal follow Bidding Rung rules exactly.
  • Scoring: bid made = +bid points; bid broken = other team scores double. First to the target (40/69/110/200) wins.

Rolling Rung 5.22

Live

No bidding; every Badrung becomes the new Rung — trump keeps changing.

  • No bidding phase: cards are dealt and play starts immediately.
  • Like Badrung Trump, an off-suit Badrung declares the Rung — but here it keeps rolling.
  • EVERY time a player is void and throws off-suit, that suit becomes the NEW Rung for the rest of the hand.
  • Many Rungs can be made in a single hand; the latest Badrung is the live trump.
  • Piles, seniority and scoring follow the same Badrung table rules (no piles before trick 5).

Solo Rung

Live

Every player for themselves — no teams. Badrung rules, solo scoring.

  • NO TEAMS — all four players play for themselves against each other.
  • No bidding: cards are dealt and play starts immediately, 13 each.
  • Like Badrung Trump, the first player who is void and throws off-suit declares the Rung.
  • Piles, seniority and the 2-trick senior streak follow the same Badrung table rules (no piles before trick 5).
  • The full 13 tricks are played; whoever claimed the MOST sirs wins the round.
  • The first player to win enough rounds takes the match.

Frequently asked

How do you play Court Piece?

Court Piece is a four-player trick-taking card game played in two teams of two. Each player gets 13 cards, trump is selected according to the table rules, and teams compete to win tricks and claim piles.

What is Hidden Rung?

Hidden Rung is a Court Piece variant where the trump suit is chosen privately and revealed only when a player cannot follow the led suit.

What does 5-3-3 mean?

5-3-3 describes a popular pile-streak ruleset: bidding begins after five cards, the first pile has its own streak requirement, and later pile claims need three consecutive trick wins.

Can I play Court Piece for free?

Yes. Sawariyan is free to play. Open a lobby, share the invite link and play in the browser with no install.

Do I need to download anything?

No. Sawariyan runs in your browser and works on phones, tablets and desktop computers.

How to play Court Piece, step by step

Court Piece — also known as Rung, Rang, Hokm or simply “the trump game” — is a four-player partnership trick-taking card game for four-player partnership tables. Two players sit opposite each other and play as a team. The goal of each hand is to win more tricks than the opposing team and, when conditions are right, to sweep the running pile.

1. Setup

A standard 52-card deck is used. The four players form two fixed teams of two, sitting in the alternating pattern A · B · A · B around the table. The dealer for the first hand is chosen at random; after that the deal rotates clockwise.

2. The opening five

The dealer first deals each player 5 cards. The player to the dealer’s right — known as the bid-winner in most home games — looks at this opening hand and chooses the trump (rung). In the classic Hidden Rung variant, the trump suit is written down or said quietly and is not revealed to the rest of the table — it stays hidden until forced.

3. Finishing the deal

After trump is set, the dealer distributes the remaining 8 cards in two rounds (four cards, then four cards) so every player ends with a hand of 13.

4. Playing tricks

The bid-winner leads the first card. Play moves clockwise. Everyone must follow suit if they can. If a player cannot follow suit, two things happen:

  • They may play any card — including trump (a “cut”). Trump cards beat any card of the led suit.
  • In the Hidden Rung variant, this is the moment the trump suit is revealed to the entire table, so everyone can plan around it for the rest of the hand.

The highest card of the led suit (or the highest trump if any trumps were played) wins the trick. The team that wins the trick collects the four cards face-down in front of them and leads the next trick.

5. Piles and the 5-3-3 sweep rule

As tricks accumulate, they form a pending pile for whichever team is currently winning. Sawariyan’s default Hidden Rung 5-3-3 preset (the most common ruleset on home tables) governs when a pile is officially “swept” by the leading team:

  • Pile claims unlock from trick 5 onwards — the first four tricks always carry over.
  • For the first pile of the hand, the leading team needs 2 consecutive trick wins to sweep it.
  • For every pile after that, the streak required jumps to 3 consecutive trick wins.
  • Revealing the hidden trump resets the streak — so the trick that triggered the reveal cannot itself count toward a sweep.

6. Scoring & winning

A hand ends when all 13 tricks are played. Each pile that was successfully swept is recorded for the winning team. Most home tables play to a target of 7 hands, “first to 4”, but Sawariyan’s score panel tracks any agreed format. A match consists of as many hands as the players agree on; the team with the most piles at the end wins.

Strategy & table tips

  • Read the lead. The bid-winner usually leads with their longest non-trump suit to flush out trumps from the opposing team. If you’re sitting opposite them, follow their cue — your job is to support their plan, not contest it.
  • Save your trumps. Hidden Rung rewards patience. Don’t burn a high trump on a low trick — wait for the moment you can break the opposing streak right before they sweep.
  • Count cards. Memory is the single biggest differentiator in Court Piece. Track which Aces and Kings have been played in each suit and you’ll know exactly when it’s safe to lead a low card.
  • Talk through your cards (legally). Court Piece permits no signalling, but the order in which you play your non-trumps tells your partner a story. Lead high in a suit you’re long in, low in a suit you’re short in.
  • Mind the streak. The whole match revolves around the 2-then-3 sweep cadence. Knowing whether you’re on “first pile” rules or “after first pile” rules changes which trick is worth the trump.

Glossary of Court Piece terms

Rung / Hokm / Trump
The privileged suit chosen by the bid-winner. Beats any card of any other suit when a player is unable to follow.
Hidden Rung
The classic variant where the trump suit is set privately and only revealed when a player can’t follow the led suit.
Show Rung
An open-trump variant where the trump suit is announced before the first card is led. Easier for newcomers.
Sir / Senior
A player or team is “senior” on a trick when they win it. Two consecutive seniors by the same team trigger a possible pile sweep (see 5-3-3 rule).
Pile
A running stack of tricks held by the team currently leading. Swept according to the active preset’s streak rule.
5-3-3
Sawariyan’s default preset: opening 5-card deal, sweep at 2 in a row for the first pile, 3 in a row for every pile after.
Court Piece
The English-language name for the game. Rung, Rang and Hokm are common alternate names used by different tables.

Origins, equipment & house rules

Court Piece descends from the same family as Whist, Spades and Bridge — partnership trick-taking games with a designated trump suit. The hidden trump wrinkle is what makes this table style stand out: it converts every hand into a memory and inference puzzle rather than a pure card-counting exercise.

To play in person you need only a standard 52-card deck and four players willing to commit to a partnership. To play online with Sawariyan you need only an internet connection and the invite link your friend sends you. There is no app to install, no account to create, and no real-money component — Sawariyan is a social card-game portal, not a casino.

House rules vary widely. Some families play with “double sir” bonuses for back-to-back trick wins, others add an Ace rule that forces a high-card drop when an Ace is led, others prefer the open Show Rung variant for newcomers. Sawariyan ships these as named presets in the lobby so your table can pick the rules you grew up with.

Court Piece (Rung, Rang, Hokm) is a four-player trick-taking partnership card game using a standard 52-card deck. Two teams of two compete; trump is chosen by the bid-winner. On Sawariyan it can be played online for free in any browser with no signup, no install and no real-money gambling. Default ruleset: Hidden Rung 5-3-3 with opening 5-card deal, hidden trump revealed on first inability to follow suit, first pile swept by 2 consecutive trick wins from trick 5 onwards, every subsequent pile requires 3 consecutive trick wins. Sawariyan supports invite-link multiplayer, mobile and desktop, and a real-time table for all four seats.